This project is a desktop application built with Python and Tkinter that measures a user’s typing speed in words per minute (WPM). It displays a random sample text, starts a timer on the first keystroke, and calculates WPM when the user finishes typing.
What Went Into Building It
I focused on keeping the interface simple and intuitive — a text display, an entry box, and two buttons: Finish and Reset.
The program uses event bindings to detect the first key press and the time module to measure elapsed time.
It also picks a random text from a small list to add variety, showcasing use of Python’s random library.
The goal was to demonstrate practical GUI development — writing clean, readable, event-driven code that works reliably without extra dependencies. This project highlights my ability to turn a concept into a working app efficiently, using solid programming fundamentals.
Reflection
The layout came together easily thanks to previous Tkinter projects, but handling the timer logic took some thought — I needed it to start only once, at the right moment. If I revisited the project, I’d add accuracy tracking, countdown mode, and maybe a persistent high-score system.
My biggest learning was how event-driven logic differs from procedural scripts — thinking in terms of user actions and maintaining state cleanly. It’s a small project, but a powerful reminder that even simple apps can demonstrate strong technical and design thinking.
View a demo here